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 [TUT] Creating Maps

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Geujes
CG Staff
Geujes


Posts : 34
Join date : 2009-09-26
Age : 29
Location : Belgium

[TUT] Creating Maps Empty
PostSubject: [TUT] Creating Maps   [TUT] Creating Maps EmptySat Sep 26, 2009 1:39 pm

CrazyGamerz Gunz,

Gzmap : http://gzmap.sourceforge.net/forums/viewtopic.php?t=277
Ragezone textures : All info posted how to extract and where to extract.

http://forum.ragezone.com/f245/relea...adiant-247926/


So here are the fiels you will need :
#1:
Download and install GTKRadiant.
http://zerowing.idsoftware.com/files...iant-1.5.0.msi
Extract GZMap binary release into the GTKRadiant folder.

Download the radiocity processor fsrad(so you can create lightmaps): ( NOTE THIS IS NOT NECCESARY )
FSRad: http://www.megaupload.com/se/?d=SK01EZZQ
Extract this archive into the folder where you installed GTKRadiant.

#2:
Download the GTKRadiant GunZ Online settings:
Mirror1: http://rapidshare.com/files/60960809...tings.zip.html
Mirror2: http://www.megaupload.com/?d=3NQSOX0H
Extract these IN the folder where you installed GTKRadiant.

#3:
Download the basic gamedata scripts and materials:
Mirror1: http://rapidshare.com/files/60970384...edata.zip.html
Mirror2: http://www.megaupload.com/?d=L66DNE98
Extract this file to any folder you want, say:
C:\gunzmaps\
This will be your working folder, it's recommend maps are created in the data/maps folder.

#4:
Start GTKRadiant and select GunZ Online as game.
Configure path to point to where you created your working folder(in step #3).
#5:The only textures missing are ones that would never be of any use without the original model such as car textures.
The pack still contains 161 textures for you to have fun with.

Download textures here.
http://rapidshare.com/files/28304429...tures.rar.html
http://www.megaupload.com/?d=A4JPEFM7

CrazyGamerz Team !
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